

Nothing new now, but just one of many ways in which Republic Commando was ahead of its time-and yet was forgotten. Location, ammo and health are all overlayed onto your character’s claustrophobic yet somehow reassuring fishbowl visor. F! F! F! Just one button, but it makes me feel like a soldier more than anything else I’ve ever played. F! Everyone, kill that big, ’orrible robot-tank-thing. F! Er, go help that last guy who just got splatted because I sent him somewhere stupid. It’s all in the F key-one little button that totally transforms Republic Commando from linear sci-fi trudging to an icy-cool military operation.į! You, snipe from there. Even nearly half a decade on, other squad games flail around with banks of hotkeys, jittery radial menus and the kind of pathfinding that would earn a lifetime ban from the Ramblers Association. It makes controlling an AI squad easy, fluid and rewarding, and yet it seems so alone in it. Unsequelled it may be, but Republic Commando coolly retains a far-sightedness and a slickness that puts GRAW, Rainbow Six, Operation Flashpoint: Dragon Rising and the like to shame. Today, Alec Meer wipes the galactic dust off Star Wars: Republic Commando. Reinstall invites you to join us in revisiting PC gaming days gone by.
